Change Log Stardew Valley 1.0.7
1.07 Changes/Fixes
- In-law dialogue... when you marry someone, their parents/relatives dialogues will change slightly to account for the change.
- Fruit trees can't be destroyed by lightning
- Fruit trees produce higher quality fruit as they age. (once per year, up to gold star)
- Fruit tree harvesting now involves shaking the tree to drop the fruit.
- Fixed grammar (e.g. "Eat a egg?") on eating dialogue.
- Hardware mouse cursor option
- Fixed sunflower seed price at joja.
- NPC's at 10 hearts friendship will no longer decay
- Restored lost sprinkler effects
- Potential weed greenhouse bug fix
- Potential bug fix for an audio engine path problem that prevented the game from starting
- Game now keeps a backup save file for your character (previous day)
- Added another digit to the shipping menu money counters.
- Minor changes/fixes to dialogue.
v1.07b (6:16pm PST March 28th)
- Poppy properly consumed in poppyseed muffin recipe
- Can no longer "use" trap bobbers (click to make them disappear with strange sound)
- Spouse stands next to you at the Dance of the Moonlight Jellies
- Tools left in chests within farm buildings won't count as "missing"
- Dying in mines is less harsh: money lost caps at 5000g, rate of item loss reduced slightly, can't lose rings or a certain very rare weapon.
v1.07c (9:39pm PST March 30th)
- Bug fixes and improvements to Journey Of The Prairie King (powerups/coins on the edge of map can be retrieved)
- Your assigned movement keys can be used for Journey Of The Prairie King
- It should be easier to place items with the gamepad, and there is now an option to show an item placement indicator.
- Snow yams shouldn't appear in the desert anymore
- Sea Cucumber should properly appear in the fishing tab of the Shipping menu
- Spouses now say unique dialogues during festivals (most of the time), rather than the generic handful of dialogues.
- The last two hearts are now greyed-out for marriage candidates until you give them the bouquet.
v1.07 "final build" (6:13pm PST March 31st)
- Minor bug fixes
v1.07 "final final build" (7:24pm PST March 31st)
- Fixed issue where you can't eat
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